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Nth Dimension[al] Hiking
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Devlog
"just add multiplayer"
September 30, 2024
by
zachariah chandler
2
i've been deep in the refactoring dungeon for the last few months. i've only really done about a week's worth of dev in that time cos of, y'know, life. but i noticed yesterday that my frothing desire...
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we are so back
March 09, 2024
by
zachariah chandler
11
i recently (several months ago at this point) made the kinda scary but ultimately beneficial decision to stop seeking external funding for this project. up until now i have been diverting my attention...
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development update - 04/2022
April 03, 2022
by
zachariah chandler
6
hello~ it's been a while. i'm not dead, just very busy. - where have you been? teaching! i've been working various different positions at a university for the past two years, teaching game design! it'...
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MAC + LINUX FIX (i hope)
August 03, 2019
by
zachariah chandler
4
Eyyyyyyy long time no update. Things have been moving along pretty steadily but I won't write too much about what I've been up to here (maybe I will put that in like,, a real devlog who knows). But as...
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NDH pre-release devlog #6
October 10, 2018
by
zachariah chandler
2
Summary : Man there's gonna be some good stuff real soon just you wait and see. New Stuff : Added a new feature to the telemetry: Camera tracking! Now I can see where my players were looking as they w...
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NDH pre-release devlog #5
October 03, 2018
by
zachariah chandler
1
Summary : This week (two weeks) I made a number of small QOL changes and did some more comprehensive UI work. I also spent a lot of time thinking about level design. Which is good because that's liter...
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NDH pre-release devlog #4
September 18, 2018
by
zachariah chandler
2
Summary: This week I added "occupants" (NPCs) to my level which means that I can finally start making my spaces feel alive! I also made some quality-of-life tweaks and tested my new telemetry code in...
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NDH pre-release devlog #3
September 12, 2018
by
zachariah chandler
Summary: I did,,, lots of stuff, since my last update. Most of it,, will not make it into this log, ,because ,,I have forgotten it already. Sorry. I made tools, I did lots of thinking about design ph...
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NDH pre-release devlog #2
August 15, 2018
by
zachariah chandler
Summary: Hhhhhhhhhhhhhgggggggggguuuuuuuuuuuuuuuu i did not get much done this week eeeeeegggghhhhhhhhh. . . Ok so,, this week I had my first proper brain lock-up and hit a full roadblock and I think...
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NDH pre-release devlog #1
August 07, 2018
by
zachariah chandler
Summary: This week I worked on my test level a bit more, tuned up the controller, tried to improve readability of certain actions/scenarios, and had some thoughts about what's next in terms of level d...
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NDH pre-release devlog #0
July 29, 2018
by
zachariah chandler
1
Summary: Hello! This is my first of many devlogs for my new Nth Dimension[al] Hiking game (which will maybe have a cool and/or dumb name sometime in the future maybe). These logs are starting kinda s...
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